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1
Practical Parallel Rendering
A K Peters/CRC Press
Alan Chalmers (Editor)
,
Erik Reinhard (Editor)
,
Tim Davis (Editor)
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rysi
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sjrb
parallel
rb8
brr
rbjz
zjs
ray
b88zt
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graphics
rrs
stk
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szr
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tracing
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Year:
2002
Language:
english
File:
PDF, 4.38 MB
Your tags:
0
/
0
english, 2002
2
Real-time shading
A K Peters
Marc Olano
,
Wolfgang Heidrich
texture
shading
shader
surface
map
figure
l̂
n̂
procedural
shaders
function
v̂
maps
coordinates
functions
pixel
models
graphics
vector
rendering
mapping
operations
opengl
rysi
brdf
vertex
btr
dimensional
noise
values
different
ĥ
reflectance
parameters
lighting
reflection
textures
specular
renderman
diffuse
t̂
filter
fixed
texturing
stack
coordinate
interpolation
solid
implementation
illumination
Year:
2002
Language:
english
File:
PDF, 4.03 MB
Your tags:
0
/
0
english, 2002
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