Fundraising September 15, 2024 – October 1, 2024 About fundraising

Playing with Religion in Digital Games

  • Main
  • Arts
  • Playing with Religion in Digital Games

Playing with Religion in Digital Games

Heidi A. Campbell, Gregory P. Grieve
How much do you like this book?
What’s the quality of the file?
Download the book for quality assessment
What’s the quality of the downloaded files?

Shaman, paragon, God-mode: modern video games are heavily coded with religious undertones. From the Shinto-inspired Japanese video game Okami to the internationally popular The Legend of Zelda and Halo, many video games rely on religious themes and symbols to drive the narrative and frame the storyline. Playing with Religion in Digital Games explores the increasingly complex relationship between gaming and global religious practices. For example, how does religion help organize the communities in MMORPGs such as World of Warcraft? What role has censorship played in localizing games like Actraiser in the western world? How do evangelical Christians react to violence, gore, and sexuality in some of the most popular games such as Mass Effect or Grand Theft Auto? With contributions by scholars and gamers from all over the world, this collection offers a unique perspective to the intersections of religion and the virtual world.

Categories:
Year:
2014
Publisher:
Indiana Univ Press
Language:
english
Pages:
314
ISBN 10:
0253012538
ISBN 13:
9780253012531
Series:
Digital Game Studies
File:
PDF, 3.04 MB
IPFS:
CID , CID Blake2b
english, 2014
Read Online
Conversion to is in progress
Conversion to is failed

Most frequently terms