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- 游戏开发物理学(第2版)(异步图书)
游戏开发物理学(第2版)(异步图书)
David M Bourg 布尔格 & Bryan Bywalec 布尔莱克How much do you like this book?
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本书详细介绍了在游戏开发中所应用的物理学的思想和原理,帮助读者通过正确地应用物理规律增加游戏的物理真实度。 全书分为四部分,共26章。每个部分都基于前一部分所涵盖的内容而讲述。第一部分介绍物理基础知识,第二部分介绍刚体动力学,第三部分介绍物理模型,第四部分介绍数码物理学。本书介绍了相关的概念和技术背景,给出了公式和一些代码示例,展示了如何针对一系列问题开发出相应的解决方案。你将在书中学到碰撞、爆炸、声音、抛体以及其他游戏效果的原理和实现,进而可以将其用于Wii、PlayStation、Xbox、智能手机或平板电脑上的游戏之中。 本书适合那些想增加游戏真实的物理效果的游戏开发人员阅读,尤其适合缺乏扎实的物理或机械基础的游戏开发者。
Categories:
Year:
2015
Publisher:
人民邮电出版社
Language:
chinese
ISBN:
B01IV39IOQ
File:
EPUB, 22.63 MB
Your tags:
IPFS:
CID , CID Blake2b
chinese, 2015
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